League of Legends: Arena 2v2v2v2 game mode - All champion changes

Published: 15:30, 24 July 2023
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League of Legends: Arena 2v2v2v2 game mode - All champion changes
Here are all the details about the Arena game mode's champion balance updates!
Here are all the details about the Arena game mode's champion balance updates!

After the PBE phase, Riot Games continued to balance more champions for the Arena 2v2v2v2 game mode to ensure an enjoyable and fair experience.

Riot Games teased a new game mode for League of Legends earlier this year, featuring a 2v2v2v2 format and a unique map. Last month, the Arena game mode was fully unveiled, confirming the 2v2v2v2 format and introducing augments and champion cameos for additional gameplay mechanics.

Riot released the mode on the PBE for testing, aiming to eliminate bugs and balance issues before the official release on live servers. Initially, no Arena-specific changes were made, but during PBE testing, some champions like Taric and Kayle proved to be dominant and required balancing adjustments.

Riot introduced an arena-specific balance update in the second week of testing to address the imbalance. After the PBE phase, the developers continued to balance more champions for the Arena game mode to ensure an enjoyable and fair experience.

Here are the champion-specific changes for the Arena game mode:

Annie:

  • +5% damage taken
  • -5% damage dealt

Akali:

  • Q Base Damage: 40-140 >>> 50-150
  • W has +30 Ability Haste

Akshan:

  • Killing the scoundrel grants both Akshan and his teammate 200g and revives his teammate at 33% health.

Aphelios:

  • Max ammo reduced to 30

Aurelion Sol:

  • Gains 250 stack over 8 rounds.

Bard:

  • Chimes Spawn Rapidly During Combat

Bel’Veth:

  • Gains 60 stacks over 8 rounds.

Cassiopeia:

  • Can buy 2 Guardian items

Cho’Gath:

  • Gains 8 stacks over 8 rounds

Corki:

  • Spawns package every round starting at level 6

Draven:

  • Catching an axe grants Draven 8 adoration stacks, and catching an enemy Draven’s axe grants 40. Draven gets 100 passive stacks per round.

Fiora:

  • -5% Damage dealt

Gangplank:

  • Q: 7% of damage to champions is also given to GP as gold and silver serpents.
  • Gains 1500 Serpents over 8 rounds

Garen:

  • Gains 150 stacks over 8 rounds

Gnar:

  • Gains 50% more fury

Gragas:

  • E CD refund 3s >>> 1s

Heimerdinger:

  • Q Base Damage: 7-23 >>> 6-18
  • Q Base Damage Beam: 40-120 >>> 30-90
  • RQ Base Damage: 80-120 >>> 70-100
  • RQ Base Damage Beam: 100-180 >>> 90-160

Irelia:

  • R reduces Q CD by an additional 1s

Jhin:

  • Q Base Damage: 45-145 >>> 65-245
  • Q AD Ratio: .35-65 >>>.6-1.0
  • R Base Damage: 50-200 >>> 100-400

Kayle:

  • R has -50 Ability Haste
  • E On-hit Base Damage: 15:35 >>> 10-30
  • E Execute: 8-10% >>> 6.5-8.5%
  • P 30 passive stacks per round >>> 25 R damage
  • R Slayer Max HP Base Damage: 15% >>> 10%
  • R Slayer Max HP Damage per 100 AD: 13% >>> 8%

Kindred:

  • Gains 8 stacks over 8 rounds

Kog’Maw:

  • -5% Damage Dealt

Nasus:

  • Gains 400 stacks over 8 rounds

Nunu:

  • Q Base Heal: 65-185 >>> 85-285
  • Q Heal is no longer reduced against champions.
  • Q Champion Base Damage: 60-220 >>> 100-340

Pyke:

  • Gains 20 Ability Haste
  • Q Base Damage: 100-300 >>> 140-420
  • Executes grant either Pyke or his teammate 600g
  • R damage if execute threshold misses: 50% >>> 80%
  • Passive Gray health: 40% >>> 60%
Riot Games
Pyke Cameo
Pyke Cameo in Arena 2v2v2v2 game mode

Senna:

  • Gains 60 stacks over 8 rounds

Shaco:

  • W fear duration: 0.5-1.5s >>> 0.5-1s

Shyvana:

  • Gains 8 Stacks over 8 rounds
  • -5% Damage dealt

Sion:

  • Gains 800 stacks over 8 rounds

Sona:

  • Gains 100 stacks over 8 rounds

Swain:

  • Gains 40 stacks over 8 rounds

Sylas:

  • Ult lockout debuff is removed after each round

Syndra:

  • P 15 stacks per round >>> 10 stacks per round

Taric:

  • Q Base heal 25 >>> 20
  • Q Heal AP Ratio 0.15 >>> 0.1
  • Q Heal HP Ratio 0.1 >>> 0.075
  • E Has -30 ability haste

Teemo:

  • R Slow: 30/40/50% >>> 20/30/40%
  • R Total Damage: 200/325/450 (+55% AP) >>> 150/250/350 (+45% AP)

Thresh:

  • Gains 90 stacks over 8 rounds

Twisted Fate:

  • Randomly 2-8% of damage to champions is also given to TF as gold

Twitch:

  • -5% damage dealt

Veigar:

  • Gains 100 stacks over 8 rounds

Viktor:

  • Gains 25 stacks per round

Yorick:

  • Q now spawns a grave in a random area within 600 range every 6 seconds.

Yasuo:

  • Passive Shield value increased by 30%
  • E Base Damage: 60-100 >>> 75-135

Zac:

  • Ring of fire damages passive blobs.


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