Here are all the support champions changes and buffs coming to League of Legends in the upcoming Patch 13.3. Pyke, Thresh and Nautilus are among the champions that will receive buffs!
Riot Games continues to work on improving League of Legends after the release of Patch 13.1B. The micro patch aimed to balance the game by making Fighters less dominant and giving more power to ADCs who build Crit items. It is too soon to assess the overall impact of these changes on the game as the sample size is limited.
League of Legends already made adjustments to the Fighter Items and ADCs in the game. The goal of these changes was to level the playing field and make Fighters less overpowering while providing some boost to ADCs who use Crit building strategies. However, it remains uncertain how the changes have affected the overall gameplay, as the data available is not extensive enough.
Riot Phreak has previewed a number of changes to the game, which include adjustments to some of the engage supports as well as Radiant's Virtue. It is important to note that these changes are still provisional, according to Riot Phreak, so it's best to approach them with caution for now.
Alistar
Passive – Triumphant Roar
- Self Heal: 23-142 > 5% Maximum Health
- Ally Heal: 46-284 > 6% of Alistar’s Health
Q – Pulverize:
- Mana Cost: 55-75 > 50-70
- AP Ratio: 0.5 > 0.7
- W – Headbutt:
- Mana Cost: 65-85 > 50-70
- AP Ratio: 0.7 > 0.9
- E – Trample:
- Mana Cost: 50-90 > 50-70
- AP Ratio: 0.4 > 0.7
Braum
- Base Health Regeneration: 8.5 per second > 10 per second
- Base Health: 610 > 640
Passive – Concussive Blows
- Target Immunity: 8/6/4 seconds at levels 1/7/13 > 8/6/4 seconds at levels 1/6/11
Q – Winter’s Bite
- Cooldown: 10-6 seconds > 8-6 seconds
Pyke
Q – Bone Skewer
- AD Ratio: 0.6 > 1.0
E – Phantom Undertow
- Base Damage: 105-225 > 105 > 265
Thresh
Passive – Damnation
- AP per stack: 1.0 > 1.25.Armor per stack: 1.0 > 1.25
Q – Death Sentence
- Damage: 100-260 > 100-280
- AP Ratio: 0.5 > 0.75
W – Dark Passage
- Cooldown: 22-16 seconds > 21-17 seconds
E – Flay
- Cooldown: 13-10 seconds > 12-10 seconds
- AP Ratio: 0.4 > 0.6
Rakan
Q – Gleaming Quill
- Base Damage: 70-250 > 70-290
- AP Ratio: 0.7 > 0.9
- Heal: 30-115 > 40-210
W – Battle Dance
- AP Ratio: 0.7 > 0.8
Pantheon
- Base Attack Speed: 0.644 > 0.658
Q – Comet Spear
- Mana Cost: 30 > 25
- Cooldown: 13-8 seconds > 11-7 seconds
Nautilus
Passive – Staggering Blows
- Bonus Damage: 8-110 > 14-116
W – Titan’s Wrath
- Mana Cost: 80 > 60
- Shield: 40-80 + 8-12% of Maximum HP > 50-90 + 8-12% of Maximum HP
E – Riptide
- Base Damage: 55-175 > 55-195
- AP Ratio: 0.3 > 0.5
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