Warrior banners were technically changed in the latest big balance patch in Guild Wars 2 but the real words we are looking for here are "senseless" and "nerf".
This sparked backlash among the community, who didn't like seeing banner Warriors turning into incompetent boon bots, with the party barely even feeling the benefits of the supposed AoE buffs. It was further compounded by the crit chance trait being in the wrong line, which was fixed later on.
In any case, the devs have reworked banners once again, albeit in a smaller scope and they still revolve around providing boons but you will at least not have to bother with picking them up anymore.
This group of changes basically removed the ability to pick the banners up and thus absolved Warriors of the need to drag the damn things around barely any to no benefit but there was still the question of their usefulness, which is why the banners received additional functionality, other than just pulsing boons.
Finally, there is the change to the pulsing boons, with new durations. Most of them will actually be useful but getting two stacks of Might per pulse is still just laughable.
- Banner of Defense: Regen (4s)
- Banner of Tactics: Resistance (2s)
- Banner of Discipline: Fury (4s)
- Banner of Strength: Might (10s, two stacks)
- Battle Standard: Fury (6s), Swiftness (12s), Might (12s, two stacks)
Overall, banner warriors will definitely be better after the update on August 2, 2022, but it still remains to be seen whether they will actually perform well in endgame content.





















