Electronic Arts have announced some nostalgia-worthy news, where they'll be releasing the source code for two of Command & Conquer franchise's classics - Red Alert and Tiberian Dawn.
So, the two will be launching their open-source career on June 5, 2020, alongside EA's C&C Remastered Collection.
Writing in the official blog, C&C Remastered Collection's producer Jim Vessella said the decision came as a result of fan enquiries. Namely, the fans wouldn't stop asking if the Remastered Collection would come with mod support, and the team obliged.
"Today we are proud to announce that alongside the launch of the Remastered Collection, Electronic Arts will be releasing the TiberianDawn.dll and RedAlert.dll and their corresponding source code under the GPL version 3.0 license. This is a key moment for Electronic Arts, the C&C community, and the gaming industry, as we believe this will be one of the first major RTS franchises to open source their source code under the GPL", he wrote.
Vessella stressed that the initiative comes as a result of the collaboration between the community council member and EA's teams. After some discussion, the company decided to ensure compatibility with CnCNet, Open RA and similar projects, so all hail the dedicated community.
If you're wondering what this means for Command & Conquer - it's practically free access to whatever you think of. "Along with the inclusion of a new Map Editor, these open-source DLLs should assist users to design maps, create custom units, replace art, alter gameplay logic, and edit data", they wrote.
Command & Conquer's community is already at it apparently, and we'll be snooping around their Discord channel to see if they come up with more interesting stuff.
We're saying more because the screenshot above shows Petroglyph's new modded unit that plays with the notion of the Mammoth Tank captured by the Brotherhood of Nod. Yeah, you know it would spawn something like the Nuke Tank, which is actually playable in-game via a mod.
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