Cyberpunk 2077 raised a lot of controversies but also some odd situations, like people suggesting that someone is wrong for saving or crafting in the game.
CD Projekt Red released Cyberpunk 2077 in an unfinished state and there is no doubt about that at this point. Therefore, when players report a game-breaking issue, one would think the logical step would be to try and boost the signal and provide useful feedback so the devs can fix it sooner rather than later.
Then again, the internet is a wondrous thing and we all fall prey to saying nonsense from time to time and this appears to have been the case on CDPR's forums in a thread where a player reported an issue with the saves getting corrupted.
The community narrowed it down to two things causing this problem - crafting and saving. In both cases, performing the actions results in the save file getting bloated which would eventually result in it being corrupted.
A moderator jumped into the thread eventually, suggesting that CDPR games were never "designed for ongoing, unlimited play". That is an odd thing to say right off the bat, especially because many individuals on those exact forums played The Witcher 3 for hundreds of hours and not always on multiple playthroughs.
Anyway, the response got worse when it was suggested that players shouldn't continue saving and reloading saves which could technically be a useful tip if it had been suggested to try and tone down the usage of these functionalities.
Considering that crafting is a core mechanic in CP2077 and saving is essential in a game of this scope, the whole situation turned comical already but wrapping the comment with a joke about a doctor and a patient pretty much ruined it.
Keep in mind that this is not the official statement from CDPR on the matter and their FAQ takes a tone that is not condescending . That said, the situation is far from ideal right now and fans are hoping for a proper solution in the future.