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Borderlands 3 rebalances Legendary weapons ahead of Mayhem 2.0

Published: 20:43, 05 March 2020
2K Games
Borderlands 3
Borderlands 3

Gearbox talked about Spring 2020 addition at PAX East already and as part of the impending release of Mayhem 2.0, Borderlands 3's latest hotfix introduced a rebalancing pass on some of the Legendary weapons, to get them up to speed.

Legendaries are not the only change that came with the hotfix, but are probably of most interest to most Borderlands 3 players so that where we'll start. 

As you can see, most fo the weapons on the list got some serious love, although some Borderlands 3 Legendaries took a bit more work to become properly viable. The changes are as follows:

Crader’s EM-P5    

  • Increased Critical Damage by 80% while airborne

Faisor   

  • Increased amount of shotgun projectiles from 6 to 8    
  • Increased the reload time of the under-barrel shotgun (rate at which the under-barrel shotgun refills ammo)   
  • Increased weapon damage on both firing modes

Firestorm    

  • Increased weapon damage

Hellshock    

  • Increased number of projectiles per shot to 2    
  • Increased weapon damage

Krakatoa    

  • Increased weapon damage

Nine-Volt    

  • Increased weapon damage

Sickle    

  • Increased fire rate    
  • Increased weapon damage

Smart-Gun    

  • Increased weapon damage and the damage on the thrown projectile

Storm    

  • Increased weapon damage

Thunderball Fist    

  • Increased damage on the Initial Shot and the Thunderball

Additionally, Gearbox worked on some character skills that didn't properly report what's going on, and the in-game text has been adjusted to reflect those. 

  • Addressed reported instances of the Gunner’s skill descriptions sometimes showing inaccurate values- 
    • "Hell on Rails" skill description was occasionally showing +30% Fuel Drain instead of the actual +8%- 
    • "Corrosive Sabot Round" skill description was occasionally showing -50% Railgun Damage and Fuel Drain instead of the actual -33%    
  • Addressed a reported concern that the Gunner’s “Active Tracking” skill was receiving a 50% penalty to damage per missile and ammo capacity that was not listed in the skill description. We have removed this penalty    
  • Fixed a typo with the Beastmaster’s “Furious Attack” skill in English    
  • Addressed a reported concern that Blood Cooled Jackbot’s beam attacks were bypassing the Operative’s barrier

2K Games Borderlands 3's cursed townfolk Borderlands 3, cursed townfolk

There's a number of minor cosmetic glitches that were addressed with the latest Borderlands 3 hotfix, and you can find them in the full patch notes here .

Borderlands 3's new planet Promethea, by Gearbox Software

  • Image: 1 / 7
A man with an axe running through a forest in SCUM
Borderlands 3, Promethea

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