Respawn really don't get enough credit for shaking up the entire battle royale genre, what with several of their innovations becoming the norm, and their upcoming System Override event is set to do it again when it launches later today.
Back when Apex Legends exploded onto the scene, the battle royale genre was dominated by Fortnite, whose whimsical appearance continues to ensure its dominance, and PUBG, whose devotion to realism was admirable but not everyone's cup of tea.
It was long thought that this is all battle royale has to offer, but Apex Legends came in with its hectic, futuristic and semi-realistic approach. It carved a chunk out of the market by innovating with three-person teams, a nod to team-based shooters, and teamwork-encouraging respawn mechanic, which soon became the norm.
With System Override and its Deja Loot LTM , which are set to launch later today, Apex Legends is set to innovate once more by practically removing randomness from the equation. It's long been said that as long as there is randomness in a genre, it cannot qualify as a serious esport but Respawn are riding in on a white horse once more.
Another important addition is the Evo Shield, which is a regular white shield whose level will increase with the damage a player does.
Respawn are even contemplating adding it as a permanent feature but while it certainly sounds great on paper, we'll have to see how it plays out in Apex Legends matches before we have our say.
For instance, the Evo Shield will make taking sniper potshots a useful strategy, as it raises your own shield level, which sounds useful.
On the other hand, it sounds like it will make Apex Legends a sniper's heaven, and we'll have to see what the numbers say. In other words, let's see just how overused the tactic ends up and just how it affects the endgame.
What the crowds finally got though is the muzzle flash reduction and Peacekeeper nerf , so that's definitely a good start, no?