There are four trials in total in Hogwarts Legacy, all of which are linked to ancient magic and the main plot of the game. In this guide, we will show you how to solve the first one.
As part of the main story in Hogwarts Legacy , you will have to complete four different trials assigned to you by the Keepers, the old Hogwarts teachers who are linked to you via the power of ancient magic. Keepers will teach you how to wield this magic because you are the only one who can see the traces of it, but only after you have proven yourself capable of such responsibility.
Each Keeper will set the trial ahead of you, filled with all kinds of puzzles for you to solve, and at the end of the trial, you will get the reward in the form of a memory that only you will be able to see. These memories will show you the destiny of the previous ancient magic wielders and unravel the story of the game itself.
In this guide, we will show you how to solve the first trial set by Percival Rackham, one of the four keepers of ancient magic.
Here is how to complete Percival Rackham's trial
As soon as the trial starts, head straight down the stairs and follow the objective marker to the place where you will have to activate the ancient magic pool. Activating the pool will make the bridge above you appear. Go upstairs and cross the bridge.
Continue along the path forward until you reach the room with an archway in the middle. Follow the traces of the ancient magic and activate the next pool. Turn around and pass through the archway. The scenery has changed now due to the ancient magic's intervention. Continue down the path till you reach the next chamber.
You'll have to fight your way through this area, battling protectors along the way, to prove to the keepers that you're worthy of wielding such powerful magic. After defeating the enemies, go past the pedestal where the first protector appeared and use the Accio spell to pull the floating platform towards you. Jump on the platform and pull yourself, using Accio again, to the middle of the chamber.
Now, look right and use the Accio spell to reach the balcony and activate the ancient magic pool. Now, don't go through the archway on the balcony, but rather jump back on the platform and pull yourself past the archway. Jump on the balcony to your right and proceed to the next area where you are about to fight the next wave of Pensieve protectors.
After you fight them off, the next platforming puzzle is waiting for you. Head downstairs and then up the stairs on your right. Notice the floating platform in the middle of the room. Use Accio to pull it to you, but make sure to pull it where the traces of ancient magic are. Jump on the platform and activate the pool. The scenery has changed again.
Jump down from the railing and pass through the archway. This will make the bridge above you disappear. Climb the stairs again and jump onto the floating platform. Pull yourself to the right using Accio and jump off the platform. Pass through the archway again to change the scenery and make your way back to the bridge.
If you have done it correctly, the platform will be on the other side of the bridge. Simply pull it towards you, jump on it, and pull yourself to the other side of the chamber.
Continue forward until you reach the next arena. Fight the enemies and proceed to the next ancient magic pool. This part will be a little trickier. Jump on the platform and pull yourself to the other side of the room. Jump down and head to the archway. Look up and use Accio to pull the platform from the other side of the archway.
Now, jump back to the previous platform, pull yourself a little to the left, and then move to the platform on the other side of the archway. Jump onto the platform through the archway, and the scenery will change, allowing you to reach the other side of the room.
Continue forward until you reach the big arena, where you will have to fight a large number of enemies and the Pensieve Guardian as some sort of boss fight. He is pretty easy to defeat since his movements are pretty slow. Once the fight is over, the bridge to the memory chamber will appear. Proceed there to trigger the cutscene and finish Percival Rackham's trial.
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