Riot's planned changes to League of Legends crits got many fans thinking about the way they will impact champions with built-in crit mechanics like Yasuo and Yone. Now, the devs have detailed the changes we can expect to see.
Riot Games are going to overhaul the way critical hits work in League of Legends when the new preseason patch hits, which will probably have the most effect on champions whose mechanics rely on crits.
In the case of Yasuo and Yone, their crit chance is doubled on live servers so they can just build two crit items and have maximum crit chance. However, the preseason crit changes will make all items give 20 per cent crit chance instead of 25, meaning these two would either overshoot the cap or not have max crit chance in their current state.
August "Riot August" Browning, League of Legends' senior champion designer, recently posted the changes to the breezy brothers which will make them fit better into the new sandbox.
Both Yasuo and Yone's crit chance increase will now be 150 per cent instead of 100. This means that an item with 20 per cent critical chance will provide 50 per cent for either of them. In other words, they will play the same way as before - two crit items and you're capped.
However, the rest of crit-reliant champions will take longer to get to that milestone since they will need five instead of four crit items now. To compensate for this, Yasuo and Yone's crit damage will now be reduced by 15 per cent instead of 10 per cent which we have on live servers.
Overall, the playstyle will mostly remain the same but the reduction to crit damage should make them slightly less lethal to squishy targets.