EA and DICE are adding another huge change as part of the progression system overhaul for Star Wars: Battlefront 2 - all heroes and hero ships are now unlocked. This means there will be no more grinding for Yoda or Darth Vader.
Star Wars Battlefront 2's latest patch will unlock all heroes for all players right off the bat. All of these classic heroes will now be available and more content is coming to the game in near future. Hero ships are also unlocked on top of the progression changes that were announced last week.
This is all a direct result of the gaming community's revolt over EA's policies that culminated back in November 2017. The centerpiece of this gamers vs EA clash were the Wilson loot boxes that included pay-to-win and progression components. These loot boxes were quickly pulled from the game but its progression system was still abysmal due to the fact that it was built around microtransactions.
Overhaul of the entire system was the only way to go and here we are. All heroes are unlocked, all hero ships are unlocked and all the Star Cards of Epic tier are also unlocked in Arcade mode. According to DICE, this change is supposed to let players test out various combinations in order to figure out what works best for them and incorporate it into their built as they progress.
EA and DICE have also announced they are adding a new location to the game. Bespin is a map that was in the previous Battlefront and is getting added to Battlefront 2 soon. This map will be available for Blast, Heroes vs Villains, Arcade and Jetpack Cargo modes. Jetpack Cargo is a time limited event and as such, it will not remain on Bespin forever.
All of these changes are radiating positive energy. The fact that all the DLC to come will be free of charge and the confirmation that paid loot boxes won't be coming back make it sound like EA and DICE are trying to do right by gamers.
Could it be true? Hardly. EA went over the board with this one and fell into the abyss. They are simply trying to climb out of it and it's hard to believe in the company's good intentions when their CEO is literally the man who brought pay-to-win loot boxes to AAA games.