Former Slightly Mad Studios CEO Ian Bell has started to share screenshots of his new project called GTRevival, a racing simulation currently in development for PC, PlayStation 5 and Xbox Series X|S.
According to Bell, who also shared a bunch of development info about the project, the game is using Unreal Engine and will be "sim all the way" and not an arcade racer.
When asked if this is just a reskin or remake of the original GTR games, Bell stated that this is a spiritual successor to GTR2 with most of the original team aboard that made the 2006 game and Project Cars 2, which is considered as one of the best racing games of last-gen.
It's still early days but the game looks quite stunning in the screenshots Bell shared with realistic lightning, highly detailed car models and rich track environments.
The target frame rate is 60 FPS on consoles while the VR version will be closer to "120 or at least 90 FPS with a good kit". As for the physics system, which is obviously the most important part of any sim racing title, Bell stated that the physics system in GTRevival runs at 720Hz to ensure a solid response from kerbs.
While all of this looks and sounds great, we suggest you take everything with a dose of scepticism as Ian Bell promised a lot for Project Cars 3, which sadly failed spectacularly.
Before the launch, Bell stated that Project Cars 3 would be a true game changer and a revolution for the racing sim genre. If you are a fan of these games, you'll probably recall that Project Cars 3 wasn't even a proper sim like Project Cars 2 or other titles on the market. It also failed to succeed as a simcade game as players opted for titles like Gran Turismo and Forza Motorsport.
Obviously, we're still excited to see more of GTRevival in the coming months. Hopefully, the developer also share the first gameplay footage soon so we can watch the game in action in addition to these screenshots.
DON'T MISS:























