Paradox Interactive CFO Andras Vajlok has decided to step down from his position. Andras will remain with the company until a successor has been recruited and a thorough transition has taken place. Paradox's Battletech project has been delayed into early 2018.
Andras Vajlok has decided that he is stepping down as the Paradox Interactive CFO. A process to recruit his successor has already been initiated. Andras will remain with the company until a successor has been recruited and a thorough transition has taken place.
"When I joined Paradox 6 years ago, we wrote a long and extensive list of goals for the company that I wanted to achieve. Not only have we scratched off all goals on the list, we have also achieved them several years in advance of our original plans. Now it’s time for me to move on to new challenges and pass the torch to someone new. I will remain with the company until a new CFO has been recruited and I will support Paradox fully during the transition process and in any other areas as needed", says Vajlok.
"We are very grateful to Andras for his extensive contribution to the company", said Fredrik Wester, CEO of Paradox Interactive. "He has been instrumental in running our IPO process, he has created a stable financial and legal framework for Paradox and he has been a valuable member of our management team. We wish him the best of luck in his new endeavours."
In other Paradox news, their Battletech project has been delayed into early 2018. Even though the release was originally planned for this year, the move will grant the Harebrained Schemes team "the time they need to deliver the type of quality experience the company is known for".
"Throughout development our Backers have been clear: ‘Don’t rush it, just make it great.’ and we have taken that advice to heart," said Jordan Weisman, CEO of Harebrained Schemes and creator of the original board game and BattleTech universe. "HBS, Paradox, and our Backers all share a deeply personal attachment to this project and we are committed to delivering a game that not only meets the high expectations of our Backers and fans but introduces BattleTech to a new generation of players."
"The feedback and enthusiasm from Beta participants has shown us just how great Battletech can be, and rushing development to fit a timeline would be a disservice," said Fredrik Wester, CEO of Paradox Interactive. "We believe in the Harebrained Schemes team, and want them to give the game the time and attention they need to create a turn-based game worthy of the name."
As for the Backer Beta, it will receive an update this week. The update will include a large number of improvements including gameplay changes, AI upgrades, balance changes, and interface enhancements based upon the useful feedback the developers have received from the community.
Another update coming soon will also allow Backers to go head-to-head in PvP multiplayer allowing them to test their skills against human opponents. The Beta will last at least another month, and everyone interested in joining it can visit the game's for more info.