Paradox Interactive and Harebrained Schemes have released the final part of BattleTech basics video series. This one is focused on the game's story, while the previous two installments were based on the game's combat and mercenary aspects.
BattleTech is the first turn-based tactical combat Mech PC game in over 20 years, but then again, not many games can fit the descriptions in the first place. That said, Harebrained Schemes have a knack for taking tabletop games and making worthy video game representations of them, with Shadowrun series being a prime example of their labour of love.
BattleTech is set to follow in Shadowrun's footsteps and this is largely due to the fact that Harebrained Schemes' co-founder Jordan Weisman is one of the creators of both tabletop games. The game's story will revolve around you trying to overthrow a tyrant noble who took the throne from its rightful heir, Kamea, who also happens to be the tyrant's niece.
This may sound a lot like knights and nobles, as mentioned by Mike McCain in the video, but you are in fact a leader of a mercenary groups of mech warriors. This comes in handy for Kamea, as the mercenaries are better suited for jobs that her official army is apparently too good for. This also gives players an open ended game, since the only driving factor for them is actually money, which also implies players will be able to betray Kamea at some point, should her enemies' money prove to be good enough.
The basics video titled "Mercenary Life" touches the topic of managing your company as well as the conditions of gaining valuable salvage which can be further traded or implemented in players' own mechs. This is show in the video below, and the sequence is highly reminiscent of Freelancer with its blend of UI and characters in the background, not to mention that the salvage system sounds a lot like scavenging the in Freelancer.
BattleTech will be available for PC and Mac on 24 April 2018, with Linux support coming after the game's launch. The game will be priced at £34,99 or $39,99.