Ryze has been a thorn in Riot Games' side for a long time now. This League of Legends champion has been impossible to balance, with his SoloQ win rate being the lowest in the game, and still, he would destroy enemies in pro play.
However, after an entire season of Ryze's win rate being below 45%, Riot Games have finally decided to buff the champion, as he can no longer impact Worlds, due to it being played with patch 12.18 changes.
The Ryze buffs in League of Legends patch 12.19 are as follows:
- Q - OVERLOAD
- Magic Damage: 70/90/110/130/150 (+ 50% AP) (+ 2% bonus mana) ⇒ 70/90/110/130/150 (+ 55% AP) (+ 2% bonus mana)
- W - RUNE PRISON
- Magic Damage: 80/110/140/170/200 (+ 60% AP) (+ 4% bonus mana) ⇒ 80/110/140/170/200 (+ 70% AP) (+ 4% bonus mana)
The buffs to Ryze don't make a lot of sense, if you ask us. The reason the champion is so feared in the pro play is due to being allowed to scale by his team.
On the other hand, SoloQ games rarely go on long enough for him to get to the position where he can be the terror he is known as. And these changes all focus on his late-game full lAP builds, instead of giving him some early-game scaling.
Read More League News






















