Ashes of Creation is keeping ambitions high but it remains to be seen how well it will translate once the game finally comes out.
Three years after the infamous attempt at battle royale, Ashes of Creation still has no release date. The game is still stuck in Alpha testing, meaning it will take another year before we see the full release, at least. One of the reasons is probably the mid-development switch to Unreal Engine 5 as it just can't be done overnight.
That said, Intrepid Studios provided a video showcasing the progress they are making with the development of the MMO, letting the fans know what is going on with the upgrade. Perhaps more importantly, they showed what the game is capable of doing when it comes to the "massive" part of the genre.
At 1:08:00 in the video below, you will see the devs showing a video of 1,300 characters with procedurally generated appearance items fighting each other and the camera is rotating around to show as many as possible at any given time. The frame rate sticks around 30 FPS most of the time, with a few dips down to 10 or so.
Considering that many MMOs struggle with getting 100 people in one place without turning into a slideshow, this is quite an achievement but only time will tell how this will translate to an actual fight with players in it.
You will notice the lack of ability effects in the battle, which is going to be another major factor in a battle of hundreds.
Credit where credit's due though - the ability to load an entire character's mesh without having to draw every single piece of equipment, does sound like something that countless players will be thankful for.