Epic Games decided to shake up Fortnite's Turbo Build yesterday by increasing the delay for subsequent structure placements from 0.005 to 0.15 seconds, but the resulting changes messed up some standard moves so they had to revert. Again.
Just as the last remnants of the B.R.U.T.E. mech-induced community rage were dying, Epic stepped on another landmine and to make matters worse - reverting to v4.30 Turbo Build timings seems to have completely overshadowed Fortnite's Borderlands
"The Turbo Build delay adjustments we made yesterday to subsequent structure pieces placed have been changed back to their previous value, 0.005* seconds. Your ability to perform '90s' and 'waterfall' should feel exactly the same as it did before yesterday's changes", they wrote.
Just in case you're not familiar with the lingo, 90s refers to single tile building upwards, a manoeuvre that gains high ground and often wins games, while waterfall is constructing platforms when falling down, both of which were severely affected
Epic are still bent on ensuring that low-ping Fortnite players aren't disproportionately favoured, which is why they added a randomly chosen outcome when two players are placing a wall on the same spot at the same time.
"If two or more players attempt to build a structure in the same location at the same time right after a piece has been destroyed, a random roll will now determine which player's structure is placed. With this, we aim to reduce the impact that ping has on 'taking a wall' as well as mitigate situations where spamming walls in the same location prevents all incoming damage to the defender", they said.
Additionally, any structure placement after one has been destroyed will take 0.15 seconds, so the new-old timing has at least found a home somewhere.
Epic are planning to continue with Fornite's Turbo Build changes, albeit they'll mostly be sticking to the added steps they listed in . They insist that the general goal is to prevent turtling, tone down the low-ping advantage, all without affecting the feel and general functionality.