Crimson Desert lands at 78 on Metacritic, well below what most people expected

Published: 23:06, 18 March 2026
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Crimson Desert lands at 78 on Metacritic, well below what most people expected
The world of Pywel is one of the few things critics agree on - it looks and feels great to explore

Key Points from the Article

  • Crimson Desert currently holds a 78 Metacritic score from 82 reviews, below pre-release expectations of 85+, with polarised scores ranging from perfect 10s to 5s
  • Consistent praise centers on visually spectacular world design, ferocious and expressive combat system, and impressive scale with 100+ hours of content
  • Main criticisms include underdeveloped story and characters, checklist-style quest design and frustrating inventory management
The world of Pywel is one of the few things critics agree on - it looks and feels great to explore

Crimson Desert reviews are now live and at the time of writing, the game sits at 78 on Metacritic from 82 critic reviews, which is lower than most people anticipated.

Pearl Abyss' long-awaited open world action RPG Crimson Desert is set to release tomorrow, and the critical consensus is finally in. At the time of writing, the game sits at 78 on Metacritic based on 82 critic reviews, a score that will raise eyebrows given the pre-release expectations. Many players were expecting something closer to 85 or above, according to Metacritic's poll earlier this week.

The score is pretty spread, from high 10/10s to plenty of 6/10s and that tells us that this one is a bit like Marmite - You either like it or don't. 

On one end, Digitec and Gameliner both awarded perfect 10s, Forbes gave it 9.5, and ComicBook called it a triumph that "stands atop the peaks of open-world games alongside legends like Elden Ring." On the other, VG247, Eurogamer, and PCGamesN all landed at 6, with Gamekult dropping as low as 5.

The praise across the board is consistent: the world of Pywel is visually spectacular, the combat is ferocious and expressive, and the sheer scale of the thing is genuinely impressive. Forbes spent 100 hours in the game and still had not finished the main questline.

The criticism is equally consistent. The story and characters are widely described as underdeveloped, with much of the narrative relegated to short menu blurbs. Quest design reads like a checklist in too many places. Inventory management is aggravating. The healing system frustrates more than it should.

Screengrab
Crimson Desert sits at 78 on Metacritic from 82 critic reviews at the time of writing
Crimson Desert sits at 78 on Metacritic from 82 critic reviews at the time of writing

Then there are the bugs. IGN, currently sitting at a 6 in an ongoing review, described a game-breaking quest progression bug that forced the reviewer to copy a colleague's save file to continue. A separate companion pathfinding issue and multiple hard crashes were also flagged. Pearl Abyss say they fixed the progression bug ahead of launch, but in a game this size, it is hard to imagine that is the last of it.

Eurogamer's summary captures the split well: the combat is excellent, but the world, for all its scale and visual construction, lacks a distinctive identity. The Witcher games have grit and texture. Crimson Desert, in their words, tastes of cardboard.

Now, this is not a bad score at all. A 78 is a decent game. But for a title that has been in development for this long and made this many promises, it feels like an opportunity not fully taken.

Crimson Desert Review scores

  • 10 - Digitec 
  • 10 - Gameliner
  • 9.5 - Forbes 
  • 9.5 - Dualshockers 
  • 8 - GameGrin 
  • 8 - TechRadar 
  • 8 - GamesRadar 
  • 8 - GameReactor 
  • 7 - CGM 
  • 7 - TheGamer 
  • 7 - Gamespot 
  • 7 - Screen Rant 
  • 7 - Game Informer 
  • 6 - VG247 
  • 6 - Eurogamer 
  • 6 - IGN (in progress)
  • 6 - PCGamesN 
  • 5 - Gamekult  

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