Mini Cabins are small spinning collectible statues scattered throughout Pragmata's levels. The game never marks them on the map and barely acknowledges their existence, aside from a document in The Shelter hub area that hints you should shoot any you come across to send them back to your living quarters.
Each one emits a distinctive continuous hum as you approach, something like a prolonged vowel tone, so if you hear that sound while exploring, slow down and start scanning the environment carefully. Once you shoot a cabin, the game confirms the find and tells you how many remain in that location.
The Solar Power Plant contains four Mini Cabins in total.
Mini Cabin 1: Seal Sector Gate
The first cabin is found in the Seal Sector Gate, the area where you unlock five seals to open a large door during the story. If you are revisiting after completing this section, fast travel to the Seal Sector Gate escape hatch and head down through the door. Pass through the lasers and drop down to the left to reach the level below, then take the elevator up. After riding the elevator, go left and drop down to the area where an upgrade cube is visible on the ground. The first Mini Cabin is located just above the upgrade cube, perched on the structure overhead.
Mini Cabin 2: Main Control Lobby, near the beds
The second cabin is reached from the Main Control Lobby escape hatch. From there, head back through the door with the coffee machine beside it and into the room beyond, which contains a large desk and damaged furniture. Look along the nearby wall for two beds embedded side by side into the wall. Just next to them, tucked behind a grey curtain, is the second Mini Cabin.
Mini Cabin 3: Double door room, near the small elevator
The third cabin is accessed from the same Main Control Lobby escape hatch. Head through the double door in the area where the first hack node is introduced. After defeating the bot in this section, continue into the second room and look upward towards the small elevator in the corner. The third Mini Cabin is sitting on the vent to the left of the elevator, roughly halfway up.
Quick tip: If you are struggling to spot any of these in the darker sections of the plant, use the Scan ability to mark key points in the environment. It will not highlight Mini Cabins directly, but clearing your objectives from view makes it easier to focus on listening for the hum and spotting movement in the background.
DON'T MISS!























