Indika, a story-related action adventure from 11 Bit Studios, is a game featuring very interestingly created puzzles that make up the very essence of this game's gameplay.
One of the first puzzles, or rather challenges, you will face within the game will be after the first dog chase inside the bombed ghost town, where you will be tasked with entering the mill, although without any indications on how to do it.
If you feel stuck and don't know how to make progress during this segment of the game, we have a guide that will help you solve this problem.
How to enter a water mill with a huge wheel
After you manage to escape a dog for the first time, you will find yourself inside a town devastated by bombs, and Indika and Ilya will comment that the Americans or the English are probably responsible for such devastation.
To exit this area, make your way to the frozen lake, and as an indicator that you are on the right track, Ilya will stand in the middle of the frozen lake doing nothing, and he will stop following you.
On his right side, there's a huge iceberg that slightly moves once you step on each side of it. The solution to this puzzle is quite simple. Notice the yellow paint on the edges of the wall that leads inside the mill; it is your entry point. Step on the opposite side of the iceberg and wait for it to rise to its maximum, and then sprint towards the wall. The jump prompt should appear, allowing you to climb the wall and continue throughout the game.
Now, pull the nearby lever to lower the dam and let Ilya climb the wall, and that's it; you're inside the mill and ready to continue your journey.
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