A few rooms after arming up during "A Great Escape" in 1666: Amsterdam, the latest action-adventure from Panache Digital Games, you'll clear out half a dozen guards in a room full of spinning wheels, with the fighting inevitably wrecking most of what's in there. The path beyond leads up two floors to a dead end, and the actual way forward is back downstairs: Aaron needs to slip through an open window and unlock a door from the other side. The window itself is obvious. Getting him high enough to reach it isn't, and the game offers no hint at all.
Where you'll get stuck
Switch to Aaron and you'll see a blue outline showing him jumping through the window while holding LT, but there's nothing underneath him to actually make that jump from. The window sits too high above the floor for Aaron to reach on his own, and there's no ladder, crate, or climbable surface anywhere obvious in the room.
How to actually reach the window
The fix doesn't involve Aaron at all. Switch back to Noa and shift into her witch form with RB. While in that form, hold LT and aim at the pile of rubble sitting just beneath the open window. This brings up a Rebuild prompt, and casting it restores the chests and barrels that were destroyed there.
Switch back to Aaron, and those rebuilt objects give him exactly the height he needs to jump up onto them and through the window. From there, drop down into the room on the other side and open the door to let Noa through.
Quick tip: Clear every guard in the spinning wheel room before attempting the window puzzle, not just the ones blocking your immediate path. Aaron's jump sequence takes a moment to line up, and getting spotted mid-jump undoes the whole thing.
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