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World War 3 may be the FPS contender for Battlefield and CoD

Published: 20:48, 29 May 2018
The Farm 51
Two soldiers are facing off on the World War 3 poster art
World War 3

World War 3 is an upcoming FPS game that will take place in a modern, or rather slightly futuristic, global conflict. According to the developers The Farm 51, the game will feature many immersive features and about zero Brits with katanas.

Even though the game will take place in hypothetical future, it will seemingly lean towards realism as The Farm 51 have noted that "national armed forces, real locations, full body awareness and a versatile customization system all contribute to the authenticity of the modern combat experience".

Weighing towards realism doesn't stop there however, as the game will also feature "a robust ballistic system, advanced armours and life-like weapons". The developers apparently went one step further and employed military R&S centres and consultants in order to make the game feel as authentic as possible. Well, I guess we're getting a refuge from Battlefield and Call of Duty's downward slopes.

It's still way too early to get any hopes up though, as the game has only been announced today, with a few screenshots and the trailer above being an indication of what we might expect. Considering the nature of modern advertising, downgrading and downsizing are a common occurrence so we can't be sure until we see the game in action. We will not have to wait too long for it apparently, as World War 3 is coming to Steam Early Access at some point in 2018. We're already half way through the year, so it really isn't that far off.

There will be two modes in World War 3 - Warzone and Recon. Warzone is reminiscent of Battlefield's Conquest mode, where players will have to work in teams and utilise vehicles in order to capture points. Recon will lean towards the battle royale mode, with smaller squads and fewer or no vehicles. This mode still doesn't seem to be a carbon copy of the other battle royale games, as it will still require players to "capture high-value targets in hostile territory. 

The Farm 51 One soldier is shooting at another in a decrepit building World War 3

So how will they pull of this "realism" and have deep customisation? Well, there is a handy gif image on showing character, weapon and tank customisation that looks rather nice. Even though it's slightly futuristic, I don't see any people with robotic arms around.

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