Warhammer Inquisitor Martyr was previously planned for a release on 11 May 2018 but the game has been delayed to 5 June 2018. The statement was followed by the regular PR pattern saying it's the in order to ensure the best game experience.
Well, to be honest, the exact statement was "to offer players the most seamless gaming experience possible" but it's still the same sentence we heard from PR of every game that was ever delayed, in a slightly different flavour. Either way, the release has been pushed back but the game will still release simultaneously for Xbox One, PlayStation 4 and PC, come 5 June 2018.
In case someone wasn't aware, Neocore Games are the studio behind The Incredible Adventures of Van Helsing, an action RPG losely based on the titular hero's exploits. Warhammer 40.000: Inquisitor - Martyr follows in its ancestor's footsteps in both gameplay and actual naming, which is a mouthful.
Inquisitor - Martyr has been in development for three years now and is set to be the first action RPG set in Warhammer 40.000 universe. Players will assume the role of an Inquisitor sent to the Caligari Sector, which is a region infested with heretics, mutants and Chaos Demons. No xenos are there for the moment but hopes are high we get to fight them too.
The game will be playable as both a solo adventure or in co-op with up to four players and it will take place in a persistent universe. There will be three classes players can able to choose from and the game will feature destructible environments that could otherwise provide cover.
This is the first time an action RPG game even mentions a cover system, so it will be an interesting game mechanic to keep an eye on. The main feature every Warhammer 40K fan is looking forward to is visceral combat though, and Inquisitor - Martyr definitely has plenty of that.
Inquisitor's enemies can be seen exploding like blood sausages left and right, but it will still be a solid month and a half before players get to experience it.