Neocore Games just released a new patch for their Warhammer 40.000: Inquisitor - Martyr. The patch is named Alpha 2.0 and it marks the shift of the company's focus towards adding new content and features, and optimizing the game's performance.
To celebrate the release of the Alpha 2.0 patch, Neocore Games has published a new gameplay trailer for Warhammer 40,000: Inquisitor - Martyr. The first public Alpha was released back in February. With the release of the Alpha 2.0 patch, the base gameplay is "nearly done". Neocore said that they are now shifting their focus towards adding new content and features, and optimizing the game's performance.
"Ever since the first day of the Founding we received numerous feedback about the alpha build of Warhammer 40,000: Inquisitor - Martyr. Since then, the game has expanded significantly, more and more features were added or altered according to your experiences with them."
The main purpose of the Alpha 2.0 patch is to balance the classes and the overall gameplay, but it also adds new items and improves the graphical quality of the game.
The list of changes in the new version looks like this:
- Better performance
- The introduction of the Tier system with the first Tier end content
- Enhanced and more useful GUI panels
- Rebalanced skills for both current classes
- Class-specific perks and passive skills for the Assassin Inquisitor
- Revised render pipeline, improved lightning, more props, improved graphics quality
- More level scripts on missions
- New Investigation modules
- Usable mixed weapon sets
- New two-handed weapons for the Assassin Inquisitor
"Before purchasing the game during The Founding period, please note that Warhammer 40,000: Inquisitor - Martyr is currently an alpha build with many of its features currently under development, some of which will only be available in the final release," says the store page. "Read the FAQ carefully before fully committing to acquiring the game".
In other news, an exclusive build of Warhammer 40,000: Inquisitor - Martyr will be available at Gamescom 2017.