Riot Games has revealed the major agent balance changes coming with the 8.11 patch for Valorant, focusing mainly on duelists like Reyna, Neon, Iso, and Raze, which might impact your gameplay.
The developers explained these changes aim to allow other Duelists to compete better against Jett and Raze in competitive matches. Historically, Reyna and Iso have been among the least-picked Duelists in competitive play, and Riot aims to shift the meta.
Here’s a detailed overview:
All Agent Balance Changes in Valorant Patch 8.11
Riot is updating a few Duelists and a Controller on this update:
Iso’s Buffs
Iso is getting significant buffs to improve his performance at all skill levels. Key changes:
Double Tap (E)
- Grants a shield after a 1-second animation.
- Shield-forming sounds were added.
- Charges reduced from 2 to 1.
- Kill reset added (2 kills refresh a charge).
- The Wall Penetration tag replaces the Heavy Penetration tag.
- Damage indicator shows the direction of the enemy breaking the shield.
- You can recast Double Tap to refresh shield duration.
Neon’s Buffs
Neon’s combat skills are revamped for smoother gameplay:
Fast Lane (C)
- Dissipates from behind to reduce visual noise.
- Updated audio travels with wall fade-out.
- Wall duration reduced from 6 to 4 seconds.
- Wall dissolve duration increased from 1 to 2 seconds.
High Gear (E)
- Strafe speed no longer reduced while sprinting.
- Max sprint speed increased.
- Fuel regen time decreased from 60 to 20 seconds.
- Slide charges increased from 1 to 2.
- Slide now removes weapon movement errors for better accuracy.
- Second slide cost: 150.
- Instant weapon equip after sliding.
Relay Bolt (Q)
- Charges reduced from 2 to 1.
- Windup delay reduced.
- Concuss duration increased.
Reyna’s Rework
Reyna’s kit is reworked to balance her dominance, especially in lower ranks:
Devour (Q)
- Healing reduced from 100 to 50.
- Full heal time reduced from 3 to 2 seconds.
- Overheal no longer decays.
Dismiss (E)
- Top speed increased.
- Duration reduced from 2 to 1.5 seconds.
Empress (X)
- Permanent until Reyna is killed or the round ends.
Raze’s Nerfs
Raze’s satchel mobility is nerfed to balance her tactical gameplay:
Blast Pack (Q)
- Satchels no longer explode on opponent destruction.
- Horizontal velocity reduced.
- Satchel explosion audio now more audible.
Clove’s Nerfs
- Clove’s abilities are being trimmed to balance their power:
Pick-Me-Up (C)
- Cost increased from 100 to 200.
- Duration reduced from 10 to 8 seconds.
- Assist time decreased from 10 to 6 seconds.
Not Dead Yet (X)
- Cost increased from 7 to 8.
- Unequip delay increased from 0.7 to 0.8 seconds.
While Valorant patch 8.11 reintroduces Haven to the map pool along with a new map, it also updates several of the most and least-picked Duelists.
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