Riot Games released patch 7.10 in Valorant, bringing another round of changes to Agents globally and in Deathmatch specifically.
In the case of global buffs, Deadlock is the highlight with her GravNet. Previously, those caught in the net had the choice of letting it run its course or removing it but this will no longer be the case.
GravNet debuff will now last indefinitely and the only way to get rid of it is to remove it manually, which is especially debilitating to Agents with enhanced mobility.
On top of that, the removal time has been moved from 0.85 to 1.5 seconds, almost doubling the inconvenience time for the targetted Agents, giving Deadlock and her allies more opportunities to catch enemies off-guard. The ability's radius is also increased from six to eight meters.
Jett has received an animation update to her ulti but only in third person, which should now provide additional clarity for people who spot her.
In Team Deathmatch, Reyna's Leer ability has been deemed to strong so it is now nerfed to have a longer cooldown, going from 44 up to 51 seconds. Additionally, her ulti will charge 14 per cent slower.
On the opposite side of the spectrum, there is Fade, whose Prowler ability is getting a reduced cooldown, going from 44 to 36 seconds while her Seize ability is getting a smaller decrease, from 51 to 48 seconds.





















