Upgraded PSSR Upscaler rolling out to PS5 Pro, Resident Evil Requiem first to support it

Published: 18:48, 27 February 2026
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Sony
Upgraded PSSR Upscaler rolling out to PS5 Pro, Resident Evil Requiem first to support it
Sony releasing enhanced version of PSSR AI upscaling technology with changes to neural network structure, image reconstruction process, and texture/detail processing

Key Points from the Article

  • Resident Evil Requiem is first game to implement upgraded PSSR, showcasing improvements in fine details like individual hair strands and natural lighting effects
  • PS5 Pro system update coming in March will add "Enhance PSSR Image Quality" toggle in settings
  • Over 50 PS5 Pro games already use PSSR technology to improve visual quality and maintain performance without sacrificing frame rates
Sony releasing enhanced version of PSSR AI upscaling technology with changes to neural network structure, image reconstruction process, and texture/detail processing

Sony confirms an upgraded version of PSSR is coming to PS5 Pro, with Resident Evil Requiem becoming the first title to use the enhanced AI upscaler.

Sony says an enhanced version of PlayStation Spectral Super Resolution (PSSR) will be arriving to PS5 Pro owners around the world soon. PSSR is an AI upscaling technology designed to help make games look and run better, with over 50 PS5 Pro games already implementing the tech.

Lead Architect of PS5 and PS5 Pro Mark Cerny detailed to Push Square that this version of PSSR is notably different from what we’ve seen before. Changes have been made to both the neural network behind PSSR and the algorithm itself. 

Instead of it being an iterative improvement, this is Sony changing how the technology works under the hood. Resident Evil Requiem, launching today, will be the first game to include the upgraded version of PSSR.

What’s New With the Upgraded PSSR?

PSSR stands for PlayStation Spectral Super Resolution and it’s Sony’s AI upscaling tech that processes game images on a per-pixel basis to improve effective resolution without sacrificing good frame rates. 

Updated version enhances: 

  • The neural network structure 
  • Image reconstruction process 
  • Texture/detail processing

Resident Evil Requiem Showcases the Improvements

Capcom’s Resident Evil Requiem was revealed to be the first game to implement the updated PSSR. Masaru Ijuin, Capcom’s Senior Manager of Engine Development Support, explains how the new upscaler helped them retain visual detail.

Built with an updated RE Engine, Resident Evil Requiem’s developers worked on:

  • Individual strands of hair/beard
  • Hair overlapping light naturally
  • Texture detail
  • Balancing performance with graphical improvements

Upscalers often struggle to cleanly upscale the finer details in games like individual hairs. Capcom claims that their improved PSSR yields cleaner results without costing too much performance.

Sony
Resident Evil Requiem featuring original PSSR upscaling
Resident Evil Requiem featuring original PSSR upscaling
Sony
Resident Evil Requiem featuring new PSSR upscaling
Resident Evil Requiem featuring new PSSR upscaling

System Update Coming in March

Sony announced that users will be able to update their PS5 Pro system software next month to include:

Settings –> Enhance PSSR Image Quality

This enhancement option will allow any game that already utilizes PSSR on PS5 Pro to take advantage of the improved upscaler. Expect some games to look notably sharper as well. We’ll learn about other enhanced games in March as developers drop patches to include the better PSSR.


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