Wow! CD Projekt Red just showcased one of the best-looking games we've seen so far in this gen with The Witcher 4. During the State of Unreal presentation, which is still running btw, the team revealed an entirely new region, crowdy coastal town, Ciri and her horse called Kelpi and a bunch of other details about the technology powering the game.
The demo, which runs on a PlayStation 5 at 60 frames per second, shows off in-engine capabilities set in the world of The Witcher 4, including the new Unreal Animation Framework, Nanite Foliage rendering, MetaHuman technology with Mass AI crowd scaling, and more.
The tech demo takes place in the region of Kovir — which will make its very first appearance in the video game series in The Witcher 4. The presentation followed Ciri — along with her horse Kelpie — as she made her way through the rugged mountains and dense forests of Kovir to the bustling port town of Valdrest. Along the way, CD PROJEKT RED and Epic Games dove deep into how each feature is helping drive performance, visual fidelity, and shape The Witcher 4’s immersive open world.
All in all, it was more than I hoped we'd get from CD Projekt Red who seem confident in their game, even though we're still probably years away from the release. The Witcher 4 doesn't have a release date just yet but we expect it sometime in 2027 at the earliest.
DON'T MISS:
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