Surprising Alan Wake Remastered PC patch adds HDR, 240 FPS support and improved DLSS

Published: 13:51, 26 February 2026
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Surprising Alan Wake Remastered PC patch adds HDR, 240 FPS support and improved DLSS
Alan Wake Remastered Version 1.33 brings HDR support and 10-bit SDR to Alan Wake Remastered on PC, improving visual fidelity
Alan Wake Remastered Version 1.33 brings HDR support and 10-bit SDR to Alan Wake Remastered on PC, improving visual fidelity

Remedy Entertainment has dropped a surprise update for Alan Wake Remastered on PC, bringing HDR support, a 240 FPS cap, improved DLSS, and a stack of visual and gameplay fixes nobody saw coming.

Nobody had Alan Wake Remastered patch notes on their 2026 bingo card, but here we are. Remedy Entertainment has quietly pushed out version 1.33 for the Epic Games Store version of the game, and it's a surprisingly substantial update for a title that launched back in 2021.

The headliner is HDR support, finally making its way to the PC version. Alongside that, Remedy has unlocked the framerate ceiling from 200 FPS to 240 FPS, improved DLSS with fixed grass transparency, and upgraded SDR from 8-bit to 10-bit, which should noticeably reduce the colour banding that some players have been grumbling about for years.

What else is in the patch

On the visual side, there's a new optional camera style mode for those who want a slightly more modern look, improved FOV scaling (the patch notes cheerfully admit "the math was off — whoops"), smoother lens flare transitions, and a healthier DX12 rendering path that should reduce crashes and visual glitches. 

Ultrawide players in particular get some long-overdue love, with native 21:9 cutscenes and properly scaled FOV and lens flares.

Remedy
Alan Wake Remastered
HDR support for Alan Wake Remastered will certainly elevate the game's visuals on a new level, especially for those who play on OLED monitors and TVs

Gameplay fixes are lighter but welcome - sprint camera behaviour has been corrected, vegetation now moves properly above 30 FPS, and weapon swap timing is no longer inexplicably sluggish. There's also a skip intro command added, which Remedy dedicated to speedrunners and anyone on their "67th run of the game." That's the kind of patch note energy we can get behind.

With Alan Wake 2still fresh in players' minds, it's a nice gesture from Remedy to show the remaster some belated attention - and a reminder that the original still holds up.

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