Control Resonant will launch with path tracing and DLSS 4.5, here's a new trailer showcasing both

Published: 16:32, 10 March 2026
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Remedy
Control Resonant will launch with path tracing and DLSS 4.5, here's a new trailer showcasing both
Control Resonant launches with a full suite of Nvidia RTX features

Key Points from the Article

  • Control Resonant launches in 2026 with full support for Nvidia RTX technologies including path-traced rendering, DLSS 4.5 with Dynamic Multi Frame Generation, and DLSS Ray Reconstruction
  • Path tracing simulates physically accurate light behavior by bouncing rays off surfaces realistically, creating significant improvements in shadows, ambient light, and depth compared to standard ray tracing
  • Available on PC via Steam, Epic Games Store, and GeForce NOW with full path tracing support; console versions will launch without path tracing
Control Resonant launches with a full suite of Nvidia RTX features

Control Resonant was already one of the most anticipated games of the year. Now Remedy and NVIDIA have shown what it looks like with full path tracing enabled, and frankly, it's a bit much to take in.

Remedy Entertainment have confirmed that Control Resonant will launch in 2026 with full support for Nvidia's latest RTX technologies, including path-traced rendering, DLSS 4.5 with Dynamic Multi Frame Generation, and DLSS Ray Reconstruction. For anyone who has been waiting for a game to properly justify a high-end GPU purchase, this might be it.

The original Control was already a graphical landmark when it launched in 2019, one of the first games to make ray tracing feel genuinely transformative rather than a marketing bullet point. Resonant, the sequel set in a paranatural-ravaged Manhattan overrun by the Hiss, the Mold, and other threats spilling beyond the Oldest House, is clearly setting out to do the same for path tracing and the current generation of hardware.

What path tracing actually means here

Path tracing is a step beyond standard ray tracing. Where ray tracing approximates lighting by casting a limited number of rays, path tracing simulates how light actually behaves in the real world, bouncing off surfaces and interacting with environments in a far more physically accurate way. The difference in the comparison screenshots provided is significant: shadows have weight, surfaces respond to ambient light correctly, and scenes that looked flat before take on a proper sense of depth and atmosphere.

Screengrab
The difference between path tracing on and off is stark: ambient light, shadow depth, and surface detail are all transformed with RTX enabled
The difference between path tracing on and off is stark: ambient light, shadow depth, and surface detail are all transformed with RTX enabled

Remedy's Technical Director of Graphics, Tatu Aalto, noted that the game's world is packed with detail and that path-traced lighting takes it to another level. DLSS 4.5 and Ray Reconstruction, he said, ensure that players get the image quality and performance needed to fully enjoy the experience rather than simply admire it at a slideshow.

As someone who genuinely geeks out over this stuff, the screenshots here are exactly what I want to see and I cannot wait to finally play what will be another Remedy masterpiece - I'm certain of it.

Screengrab
Path tracing in Control Resonant simulates physically accurate light behaviour rather than approximating it, with reflections looking dramatically more convincing
Path tracing in Control Resonant simulates physically accurate light behaviour rather than approximating it, with reflections looking dramatically more convincing

What we know about the game itself

Players take on the role of Dylan Faden, brother of FBC Director Jesse Faden from the original game, as he confronts a cosmic force rewriting the laws of reality across a ravaged Manhattan. The game promises perception-bending environments, telekinetic combat, and a shapeshifting melee weapon called the Aberrant. Remedy are self-publishing this time, with Annapurna Pictures co-financing and co-producing as part of an ongoing partnership.

Control Resonant launches in 2026 on PC via Steam and Epic Games Store and GeForce NOW. It's also coming to consoles but withouth path tracing support.

No specific date yet, but it cannot come quickly enough.

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