Hellblade 2 team are aiming to deliver a much bigger game with the highly-anticipated sequel to Senua's Sacrifice.
Ninja Theory always said they don't want to make a straight-up sequel to Hellblade. Instead, the goal of the team was to create something truly special with Hellblade 2 and judging by the most recent gameplay trailer, the team are on track to deliver everything they imagined.
The creator of the Hellblade story, Tameem Antoniades, sit down with NME to talk about his career and the upcoming Hellblade 2 among other things.
He revealed a couple of interesting tidbits about the scope of the game and the development process. Hellblade fans will be excited to hear that the sequel is shaping up to be a much bigger title than the original. Antoniades was even confident to say that the first game will feel like an indie when compared to its upcoming sequel.
"The goal with Hellblade 2 isn’t to perfect it, but to create an experience that feels more believable and more refined. Its ambition in terms of scale is bigger. I think Hellblade 2 will make Hellblade look like an indie game."
Hellblade creator added that the team visited forty locations in Iceland which they narrowed down then scanned into the game's engine as is. To achieve the ultimate realism, the team decided against creating their own structures or paths.
"Level designers weren’t allowed to invent new pathways or structures," Antoniades said.
The dev team made real costumes, built textures from scanning ancient material pieces and also employed a combat trainer for Senua actress Melina Juergens.
"The idea is believability – making things look real or believable – and the best way to do that is to base everything on real things."
Additionally, Antoniades revealed that Hellblade 2 will ask much bigger questions about religion and society while linking Senua's psychotic episodes to visions of historical characters like Joan of Arc.
"Hellblade 2 moves away from this being a personal affliction for Senua and more about how a person like that can change the world."