Ubisoft have announced that Year 2 post-launch content will be coming to Ghost Recon Wildlands in a series of updates, with the first one happening on 10 April 2018. They will release the first update simultaneously across all platforms.
Special Operations for Ghost Recon Wildlands will deliver new PvP modes, PvE missions, challenges and some features that were requested by the community. The most requested feature by the community was the ability to customise your squad when playing with AI. Year 2 trailer shows some customisation options, including outfits from Rainbow Six: Siege.
This customisation change will be coming in the first update, along with a new game mode for Ghost War, called Sabotage. This mode will revolve around the attacking team attempting to capture an objective before the timer runs out, with the defensive team obviously trying to stop them. Rounds can also be won by eliminating the opposing team.
Special Operation 1 will also bring five new PvP maps and the first of the six new PvP classes. The new classes will be locked for players who do not purchase the Year 2 Season Pass. New perks and explosive devices have also been announced but it is unclear if you will need Season Pass for these.
PvE portion of the game will also be updated with a new mission and challenges, both of which include ''exclusive rewards''. This part of the post-launch content will be free, so no need to worry about Season Pass if you're a PvE player. Special Operation 1 apparently also includes the content planned for updates 5 and 6 from the original Ghost War map.
Other than the new classes for PvP, Year 2 pass will also contain exclusive customisation options and eight Battle Crates, which are the game's loot boxes. These are limited to customisation options, and four of the crates will be the Special Ops crates and four will be Ghost War crates.
Ghost Recon Wildlands has amassed about 10 million players so far, which is half of what The Division managed, but then again, Wildlands is also one year younger. This may prove to be another case of the Ubisoft phenomenon when it comes to game development, as there are already disgruntled players who are praising Year 2's promising changes but also complaining about the low quality of Year 1 content.