Bethesda finally decided to share their Fallout 76 plans after Wastelanders and as of this summer, players are getting a season-based model, new quests, legendaries and more.
After listening to all the Wastelanders feedback, the team got a clear idea of where to take Fallout 76 next, and some of the changes are clearly in response to their playerbase's requests.
The changes will start in the following months, when Fallout 76 players can look forward to "major rebalancing of combat and rewards" for Dwellers of all levels.
"We will have a complete overhaul for the current Challenge and reward system in the form of Seasons. We’ll implement new features, like Ally Dress Up, C.A.M.P. Shelters, and Legendary Perks", they wrote.
Seasons will land with the Update 20, and you can already check out the Fallout-themed seasonal progression screen. It actually works as a board game, where completing in-game activities and earning S.C.O.R.E. points moves your piece forward.
Fallout 76's challenges will be more straightforward and easier to complete, but you can also earn S.C.O.R.E. through earning XP or by completing Public Events.
Prizes will include a Captain Cosmos Power Armor skin and new Secret Service Power Armor (below), while hitting Rank 100 gets you the "End of Season" Bundle.
"In Season 1, this bundle includes several unique Captain Cosmos themed items, like the Jangles the Moon Monkey Stein, a Planetarium Desk Lamp that features special lighting and visual effects, and even a framed version of the Season 1 boardgame itself", Bethesda wrote.
The plan for Fallout 76 is to have four Seasons yearly, each lasting around 10 weeks, with a few weeks in between Seasons. Every Season will, of course, bring its own themed rewards.
Bethesda have new events in store as well, and they listed Hunt for the Treasure Hunter and A Colossal Problem", but they'll also revisit community favourites like 'Fasnacht Parade' and 'Meat Week.'"
You can find the full Inside the Vault post here .