It turns out that the German powerhouse Crytek intends to take the Star Citizen developer Cloud Imperium Games to court over what Crytek claims to be CIG’s breach of an earlier contract between the two. Apparently, while procuring CryEngine, CIG got some hefty concessions after throwing out some big promises, which they not only failed to deliver - they ended up switching to another engine altogether. Lousy move on a galactic scale, or a desperate Crytek?
CIG scored a coup with CryEngine as Crytek agreed to sell it below its usual market rate but only on the condition that the engine’s logo is prominently featured within the game. Crytek claims the logo deal was one of the key points of the agreement and even blames CIG for attempts at minimising their contribution to Star Citizen.
The deal also included CIG sending Crytek a list of bug fixes and optimisations on CryEngine’s code, but when Crytek asked for the list in 2015, CIG failed to provide it. Furthermore, CIG ended up using CryEngine for the Star Citizen’s single player component as well, which Crytek insists on viewing as a separate game, at least legally speaking. CIG then apparently scrapped all their promises and went for Amazon’s Lumberyard.
Cloud Imperium Games
So, Crytek says their rights as copyright holders have been willfully, recklessly and blatantly disregarded and are looking to cash it in. The company will apparently ask for $75K in direct damages, plus a plethora of other regular and special damages, fees, expenses and even punitive damages, which will be determined over the course of the trial.
“We are aware of the Crytek complaint having been filed in the US District Court,” CIG have stated in the meantime. “CIG hasn't used the CryEngine for quite some time since we switched to Amazon’s Lumberyard. This is a meritless lawsuit that we will defend vigorously against, including recovering from Crytek any costs incurred in this matter.”
AltChar is pretty sure that the added fees will make the initial amount look like pocket change but we're sure that CIG's Star Citizen funding, which already broke $170 million, will be more than enough to appease the Germans. At least it's one more reason the Star Citizen dev can pull for the game being stuck at the when it’s done junction.