Respawn, developer of Apex Legends, have been forced to endure a permanent Reddit roast-fest for a while now, a lot of it directed at the lack of Duos and Solos as permanent modes. Well, Duos are here, but don't hope for Solos.
Coincidentally, we've been droning on about Apex Legends' focus on teamwork and how Respawn deserve quite a bit of credit for rejuvenating the entire genre, not least by making teamwork quite rewarding.
In the patch notes for The Old Ways event, the dev explained why Duos ultimately made the cut, as well as why Solos didn't and most likely won't.
"Since the launch of Apex Legends, we’ve introduced Duos a few times as a limited-time mode, and overall it’s had a positive effect on the game’s health in regards to queue times and gameplay systems in addition to reinforcing teamplay (something that is paramount to every design decision we make for Apex Legends)", they wrote.
Solos, on the other hand, didn't do as well, as Respawn said, "When we introduced Solos as a limited-time mode last year we saw it actually negatively impacted the game, especially when it came to new player retention."
It's not all about player retention though, as Apex Legends' design revolved around more cooperative play.
"We’ve also purposely designed Legends and their abilities to compliment teamplay and squad composition, but when played Solo some Legend abilities become useless. These are just some of the reasons we decided not to include Solos in today’s update", they concluded.
So there you have it - if you've been looking for a Solo experience in Apex Legends, you might as well go look for that specific experience elsewhere.
Granted, Respawn said they'll continue to explore ways to provide a Solo experience that's worthy of the game, but until then, Duos are the most anti-social you're allowed to be.