With two weeks left until Assassin's Creed: Odyssey hits the shelves, Ubisoft rolled out the launch trailer, featuring what seems to be the Oracle of Delphi telling Alexios that his life will be an unremarkable one. Challenge accepted.
Granted, the Oracle of Delphi that is commonly referred to by historians was a woman rather than the old man on Assassin's Creed: Odyssey's trailer, but we don't mind creative licenses. It's entirely possible that it's not the Oracle to begin with, but I cannot imagine anyone else talking to a Spartan like that and living to tell the tale.
Whoever it may be, he attempts to persuade Alexios and Kassandra of the inevitability of an ordinary and cowardly life, akin to the one presented to the mother of mythical Hercules. You know the tale - live a long yet unremarkable life, or short and glorious one, although Assassin's Creed: Odyssey skipped the choice making part. Or did they?
The ending suggests that your fate in the upcoming instalment of Ubisoft's hit franchise will have little to do with gods and a lot with the choices you'll make throughout the game. Their earlier Assasin's Creed: Odyssey trailer dealt with the potential and implications of as well, but the developer is obviously trying the drive the point home.
Naturally, don't expect type of narrative branching that you may see in games like Detroit: Become Human, but it is said to feature a healthy number of game-impacting ones. This will include the choice of Alexios and Kassandra's romantic relationships. That being said, I pity the poor NPC that ends up in that domestic dispute, not least for Spartan tendency for not-so-subtle conflict resolution.
Ubisoft have taken plenty of creative licenses with Assassin's Creed: Odyssey but unlike the pre-Origins instalments, they did the same with game's core mechanics. Ironically enough, Spartan adage of coming home with a shield or on it isn't applicable, because the game has replaced Origins' shield based turtling for more challenging blocking mechanics.