
Silent Hill: Townfall: How to Open the Locker Inside the Pharmacy
A tuned signal, a padlock, and four posters that mean a lot more than they let on. Here's how to crack the pharmacy locker inside the first area of Silent Hill: Townfall.
SEPTEMBER 21Asmir is a Guides writer and Reviews Editor at AltChar. He's an English Language and Literature graduate and a die-hard fan of Manchester United. He started as a PC gamer but now values his PlayStation 5 and Xbox Series S more than anything else.
In addition to writing all kinds of reviews for AltChar, Asmir also loves grinding games for guides so you'll see plenty of "How to" and "Where to" pieces on this page.
Asmir started his gaming career a long time ago, but his first and biggest love is the Prince of Persia: The Sands of Time trilogy. He is a huge fan of Assassin's Creed games, God of War, and all other story-related action adventure RPGs too. Lately, he has discovered a passion for Souls-like games, and he is also a trophy hunter, with 59 PS Platinum trophies in his possession.
Wanna talk to Asmir about one of his reviews or thank him for a guide you found helpful? You can reach him via X or email: asmir.kovacevic@altchar.com

A tuned signal, a padlock, and four posters that mean a lot more than they let on. Here's how to crack the pharmacy locker inside the first area of Silent Hill: Townfall.
SEPTEMBER 21
A poem, three home decorations, and a barcode card standing between you and the next key fragment. Here's how to crack the lockbox in the 6 North Brae apartment.
SEPTEMBER 21
You've opened the door. Now the real transfusion machine puzzle begins, and this one lives or dies on blood type logic.
SEPTEMBER 21
Four blood bags a side, three missing, and a creature that will not let you rest. Here is how to get Townfall's transfusion machine ready for the real puzzle.
SEPTEMBER 21
Two combination locks, three emails, and a code that only makes sense once you know which half of it to trust. That's how you open the Human Organ box in Silent Hill: Townfall.
SEPTEMBER 21
The meter wants a card you don't have, in a building the game hasn't shown you yet, guarded by the first thing in Townfall that actually wants to kill you.
SEPTEMBER 21
A locked door wants a full date, and the game hands you exactly two clues to find it. Miss either one and you'll be stood there guessing at random numbers all night.
SEPTEMBER 21
Sniper Dan swaps bullets for good deeds, turning its rifle into a tool for selfies, fountains and pause menus rather than anything resembling a kill count.
SEPTEMBER 17
The Old West weapon pack for theHunter: Call of the Wild brings us three new weapons, including a new sniper rifle, a new shotgun, and a new revolver, and if you love feeling like a cowboy while hunting, this pack will deliver.
SEPTEMBER 17
Beneath its rough edges, Twisted Tower hides a story so unsettling and a shooter so confident that it earns every BioShock comparison it invites.
SEPTEMBER 11
Dumb Ways to Build hands you a nail gun, a wobbly sense of physics, and total freedom to reach the objective however you please, and somehow it turns every failed attempt into the best part of the run.
SEPTEMBER 10
Setting three Genma on fire at once in Onimusha: Way of the Sword sounds simple enough to do by accident. In practice, only one specific method actually gets this trophy to pop.
SEPTEMBER 6