
Onimusha: Way of the Sword: How To Get And Upgrade All Charms
Twenty charms, two trophies riding on them, and a shop that can run dry on you. Here's what actually goes into maxing them all out.
SEPTEMBER 5Asmir is a Guides writer and Reviews Editor at AltChar. He's an English Language and Literature graduate and a die-hard fan of Manchester United. He started as a PC gamer but now values his PlayStation 5 and Xbox Series S more than anything else.
In addition to writing all kinds of reviews for AltChar, Asmir also loves grinding games for guides so you'll see plenty of "How to" and "Where to" pieces on this page.
Asmir started his gaming career a long time ago, but his first and biggest love is the Prince of Persia: The Sands of Time trilogy. He is a huge fan of Assassin's Creed games, God of War, and all other story-related action adventure RPGs too. Lately, he has discovered a passion for Souls-like games, and he is also a trophy hunter, with 59 PS Platinum trophies in his possession.
Wanna talk to Asmir about one of his reviews or thank him for a guide you found helpful? You can reach him via X or email: asmir.kovacevic@altchar.com

Twenty charms, two trophies riding on them, and a shop that can run dry on you. Here's what actually goes into maxing them all out.
SEPTEMBER 5
Genma Notes are the one collectible in the game with no map marker to lean on. The trick isn't luck; it's knowing exactly when to hold up your gauntlet.
SEPTEMBER 5
Shizuka's hints won't get you far with this one. The real answer to the mask puzzle in the Underground Laboratory is on a wall you've probably already walked straight past.
SEPTEMBER 5
Bellring Games mixes Souls-like combat with extraction survival in Mistfall Hunter, and somehow it works, as long as you bring friends with you.
SEPTEMBER 4
Clothing, sword, and gauntlet all level up separately, each on its own diet of materials, so there's no wrong order to upgrade them in. Whenever the prompt for upgrading appars, go for it.
SEPTEMBER 3
Those red, sinewy walls blocking some serious portions of your map aren't a puzzle. They're a waiting game, and the game won't tell you what you're waiting for.
SEPTEMBER 3
The game tells you the difficulty can be changed anytime, then hides the option from the settings menu entirely. Here's where it's actually kept.
SEPTEMBER 3
Those thick red cords blocking your path aren't the obstacle. They're just wires leading back to something small, hidden, and very easy to lose track of.
SEPTEMBER 3
1666: Amsterdam turns witch hunting into proper detective work, and doing it with a levitating staff and a shapeshifting cat is the most fun I've had chasing a lead in years.
SEPTEMBER 3
The first Esbat practically walked into Noa's hands. The second one hides behind a fake name, a guarded mansion, and a fight the game refuses to point you towards.
SEPTEMBER 1
People don't like strangers going through their belongings, and that's the case in 1666: Amsterdam as well. They apparently feel very differently about cats, and that gap is the entire trick here.
AUGUST 31
The open window Aaron needs is right there in plain sight. Actually reaching it is where 1666: Amsterdam leaves you completely on your own.
AUGUST 31