
Mortal Shell 2: The Complete Progression Guide
Mortal Shell 2 hands you a map and precisely zero hints about where to go next. Here's the order that gets you through both regions, every gate cleared, without doubling back.
AUGUST 17Asmir is a Guides writer and Reviews Editor at AltChar. He's an English Language and Literature graduate and a die-hard fan of Manchester United. He started as a PC gamer but now values his PlayStation 5 and Xbox Series S more than anything else.
In addition to writing all kinds of reviews for AltChar, Asmir also loves grinding games for guides so you'll see plenty of "How to" and "Where to" pieces on this page.
Asmir started his gaming career a long time ago, but his first and biggest love is the Prince of Persia: The Sands of Time trilogy. He is a huge fan of Assassin's Creed games, God of War, and all other story-related action adventure RPGs too. Lately, he has discovered a passion for Souls-like games, and he is also a trophy hunter, with 59 PS Platinum trophies in his possession.
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Mortal Shell 2 hands you a map and precisely zero hints about where to go next. Here's the order that gets you through both regions, every gate cleared, without doubling back.
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Lazlo's Shell is locked behind one of the game's more tucked-away boss encounters. Getting there requires finding the right beacon, navigating a courtyard full of enemies, and working your way through a long hallway to the fight at the end of it.
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A hybrid axe-katana with a moveset built for both heavy strikes and quick follow-ups, the Axatana is one of the more versatile weapons in Mortal Shell 2. Here's where to track it down.
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Mortal Shell 2 has no difficulty slider. Instead, it hands you items that reshape the challenge on your terms, one that makes the game easier, one that makes it brutally harder, and a New Game Plus mode that kicks in once you've seen everything.
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The Axe and Dagger is locked inside a chapel dungeon near Mushroom Village, and the chapel has no key in sight. Finding it requires clearing a dancing granny ambush and walking through an illusion.
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Tarstones are equippable items that can dramatically change how you play Mortal Shell 2, from elemental weapon infusions to entirely new combat abilities. There are a lot of them, and knowing what each one does before you equip it saves a great deal of guesswork.
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Fast travel in Mortal Shell 2 comes in two flavours. The first is available from the very start but involves a detour through Marrow Keep every single time. The second is far more convenient, but you'll need to earn it first.
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Gragu is sitting in a tavern and has absolutely no interest in talking to you. Getting his shell takes persistence, a trip to a nearby dungeon, and a willingness to feed a man something that kills him.
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The Citadel of Penance gate is locked, the lever has been stolen, and the culprit has fled into a ravine. There are actually three different ways in, and one of them skips the lever entirely.
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Weapon upgrades in Mortal Shell 2 run through the Tarforge inside Marrow Keep, but the forge doesn't work when you first arrive. You'll need to fix it before you can start putting materials into your blade.
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Corruption blocks off large portions of the map in Mortal Shell 2, and the ability to clear it isn't handed to you at the start. You'll need to put in some work at the beacons before those blocked paths open up.
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The Coalition had originally restricted 4v4 multiplayer to the beta's second weekend, but pre-order holders pushed back hard enough that the studio reversed the decision within hours.
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