The second level of Sword of the Sea, the newest fantasy surfing simulator from Giant Squid, will give you one very big challenge to overcome, and it will be finding a way through a huge snowy region called Shadow Tundra.
As soon as you meet the Serpent for the first time and get separated from your friend, you'll find yourself inside a huge desert area made of snow, and if you, even for a moment, wander off the path, you'll freeze to death.
Finding the correct path through this wasteland can be a challenging task, especially if you don't know what to do to be on it the whole time. If this problem bothers you, we have a guide that will most certainly help you with that.
How to find a way through Shadow Tundra
Once you enter Shadow Tundra, you'll soon realise that this area is unlike any other in this game because the visibility will be reduced to a minimum here, and if you wander off the correct path, you'll very quickly freeze to death.
To find the correct path, you'll have to follow two types of landmarks: huge stone warriors and swords with red ribbons on their hilts. The first stone warrior will be in front of you the moment you leave the tunnels and enter the big open frozen desert.
To get the most out of the situation, try to climb every warrior to find a fish pile; each one of those holds five coins. Now look at the head of the warrior and see the direction he looks at; his gaze will be indicated by a beam of light. Follow this exact direction, and soon you'll come across a huge sword.
The next sword is usually in the direction of the wind, and this direction can be determined by a ribbon on the sword. After several warriors and swords, you'll soon arrive at a big gate. Once you're through this gate, the frozen desert section is over.
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