Valve's announcement of what's technically Half-Life 3 but not really has somehow managed to be both good and bad news - Half-Life: Alyx is coming but only for VR. There is hope though - the company would love to continue pushing forward.
In an interview with The Verge, Valve's David Speyrer discussed Half-Life: Alyx, the detail that went into it, and how it actually may shape their future development efforts.
"In the process of creating Half-Life: Alyx, we've had to explore new ways to tell stories with these characters and this world, and we've discovered a lot of new gameplay experiences that go beyond what we've been able to do before. Of course, we'll have to wait and see how people react to Half-Life: Alyx once it's out, but we'd love to continue pushing forward", he said.
Now, it's not exactly a beacon of hope - more like a glimmer - but it's still better than what we've had thus far, so we'll take it.
With the hopes of a mouse and keyboard edition of Half-Life: Alyx , PC players who didn't get aboard the VR train will be sitting this one out. Valve, however, apparently had a blast developing it and getting back to a beloved universe.
"It’s probably no surprise that many people at Valve have been wanting to get back to the Half-Life universe for a long time, and this experience has only reinforced that", he said.
So there you have it folks - if Half-Life: Alyx does well for Valve, we might be getting a shot at Half-Life 3. We'll just ignore the ambiguity of "keep pushing forward" and keep hoping if you don't mind.