Ubisoft plan to introduce Reverse Friendly Fire feature to Rainbow Six Siege's test server. After a player kills one of his teammates, all further damage inflicted upon teammates or the hostage will be reflected back to the offender.
Ubisoft are looking to improve Rainbow Six Siege experience by introducing some changes to team killing which is known as one of the biggest problems in the game. If you play the tactical shooter, you probably know that not many games can compete with Rainbow Six Siege's toxicity levels.
To tackle the issue, Ubisoft are planning to add Reverse Friendly Fire feature to Rainbow Six Siege test server. According to the developer, this is just the first step in their efforts to address toxicity.
The goal of the new system is to contain the impact of players who abuse the friendly fire mechanic while maintaining a degree of flexibility for accidental friendly fire. According to Ubisoft, with Reverse Friendly Fire, when a player shoots an ally or the hostage, a warning message will appear on the offending player’s screen. The message will also appear if a player uses a gadget to hurt a teammate.
If a player still kills his teammate after the message appears, all further damage inflicted upon teammates or the hostage will be reflected back to the offender's health. If a player uses a gadget to inflict damage, reflected damage will impact the gadget itself. Also, the offender and all players in the match will be notified that Reverse Friendly Fire has been activated on the offender.
Team kill victims will be able to validate whether they were intentionally team killed or not during the kill cam. If the player confirms that the kill was intentional, Reverse Friendly Fire will stay active for the offender. If the player believes it was unintentional, Reverse Friendly Fire will be deactivated. If the team kill victim refuses to make a decision, Reverse Friendly Fire will be activated by default.
After an intentional team kill is validated, Reverse Friendly Fire will stay active for the match instead of kicking the offender. Ubisoft say they will continue to track team kills and sanctions may be issued after multiple offences.