Suicide Squad gets a small patch, fixing exploits, some bugs and more

Published: 15:02, 14 February 2024
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Suicide Squad gets a small patch, fixing exploits, some bugs and more
Suicide Squad Kill The Justice League patch aims to fix bugs and balance the difficulty scaling

Key Points from the Article

  • Suicide Squad: Kill the Justice League has received a patch across all platforms, addressing specific bugs and balancing difficulty scaling issues for players in 40+ Mastery Levels.
  • The patch does not include highly requested fixes for matchmaking, login, performance drops, and progression bugs, but Rocksteady is aware of the frustration and plans to address them in future patches.
Suicide Squad Kill The Justice League patch aims to fix bugs and balance the difficulty scaling

Rocksteady have released a small patch for their new action adventure Suicide Squad: Kill the Justice League, fixing some bugs and difficulty scaling issues that affected players on 40+ mastery levels.

Suicide Squad: Kill the Justice League has just received a tiny patch across all platforms. The patch followed a 2-hour downtime while the team at Rocksteady prepared the game for the update.

In the official patch notes, the dev team stated that the patch mainly addresses some specific bugs and aims to balance out the difficulty scaling issues that affected players in 40+ Mastery Levels. 

Rocksteady also stated that this patch does not feature some highly requested fixes for matchmaking issues, login issues, performance drops and progression bugs among other things. They did state that they are aware of the frustration these cause and are working on fixes that will be included in upcoming patches. 

Suicide Squad: Kill the Justice League February 14 patch 

BUG FIXES:

  • Fixed a bug that was causing Burning damage to scale with both player damage buffs and enemy debuffs. Burning damage should only be scaling via enemy debuffs.
  • Fixed a bug that allowed Toyman to stack multiple of the same Augment on your gear. 
  • Fixed a bug that sometimes prevented modifications to Augments on your gear from saving after exiting a multi-player session and joining a single-player session.

CHANGES IN THIS RELEASE:

  • Heat Wave’s Molten Skin and The Turtle’s Shell have had their damage reduction reduced from 100% to 90%.
  • Due to some players exploiting certain mission mechanics, vehicle kills during Gizmo’s Support Squad missions no longer grant XP. You are still awarded XP for mission completion.
  • With the fix to Burning damage, players will be less likely to get to the same Mastery Level as before. As a result, we will be creating new Leaderboards in the interest of fairness. Fear not though, as we will be archiving the existing Leaderboards, so those currently atop the rankings will live on in infamy!
  • With the fix coming to Burning damage scaling and hearing the concerns around hitting a wall when climbing Mastery levels, we have reduced enemy health scaling for Mastery levels 46 and above. 
  • To keep things challenging, enemies at Mastery level 46 and above will now deal more damage.
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Suicide Squad: Kill the Justice League February 14 patch also fixes some exploits that players used to farm XP

Interestingly, Suicide Squad: Kill the Justice League players seem somewhat disappointed that Rocksteady fixed vehicle kills during Gizmo's Support Squad mission, which allowed them to farm XP in a way that the devs did not intend. 

Suicide Squad: Kill the Justice League is available now on PC, PlayStation 5 and Xbox Series X|S.

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