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Paradox Interactive announce Stellaris: Console Edition release

Published: 01:18, 27 February 2019
Paradox Interactive
Screenshot taken from Stellaris by Paradox Interactive
Stellaris

Paradox Interactive have announced that Stellaris: Console Edition has been released for PlayStation 4 and Xbox One, while giving the grand strategy a few features to improve quality of life while playing with gamepads in the process.

Stellaris: Console Edition will cost $39,99 / €39,99 in standard version while the Deluxe edition will cost the full price of a AAA game, standing at $59,99 / €59,99. The latter will include three DLC packs - Plantoids Species Pack, Leviathans Story Pack and the Utopia expansion.

Paradox Interactive partnered up with Tantalus Media to bring the grand strategy to consoles. This apparently be an adaptation of Stellaris and will feature a redesigned user interface to better suit the needs of console users. Multiplayer will not be available at launch though, with an ETA at some point during Spring 2019.

According to Paradox, Stellarsi will feature the same depth of strategic gameplay as the original Stellaris along with diverse alient races and storytelling. Console Edition will have procedurally generated galaxies and an "untold number" of planets to explore, but it remains to be seen just how much diversity these planets can get from precedural generation as it is a feature that has been overhyped before .

Previously mentioned races will have depth of their own as Stellaris is a grand strategy after all. Players will be able to either make them allies, crucial trade partners or choose the less peaceful way of going to war with them. Be mindful that they can become focused on enslaving your civilisation though.

Resource management and exploration will be crucial parts of Stellaris: Console Edition as the former is a hallmark mechanic of any grand strategy and the latter will allow players to discover new ways of advancing their civilisation.

Paradox Interactive Picture of some ships dangerously close to a star Stellaris

The ultimate goal is to turn the fledgling empire players are given at the start into a powerhouse that will dictate which way the wind blows. On the way there, players will need to manipulate factions through diplomacy, appeal to their traditions, go to war and more.

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