With the world locked in an ongoing battle with coronavirus, gaming has proven to be an incredibly practical pastime, in addition to being fun. Sony want to make sure it lasts, though, which is the reason behind their latest move.
There's really no need to worry here as the goal is to ensure that the entire PSN service is made more stable for everyone, without taxing them too much in terms of bandwidth. As far as we understand, PSN's servers in Europe and the US are all affected.
"Players may experience somewhat slower or delayed game downloads but will still enjoy robust gameplay. We appreciate the support and understanding from our community, and their doing their part, as we take these measures in an effort to preserve access for everyone", said the company's CEO Jim Ryan.
It's pretty clear that an increasing number of people is turning to gaming and/or isolation to stem the growth of the dreaded disease.
Ensuring that the underlying services run fine is no small task, doubly so in Sony's case, but Ryan insists that the PSN infrastructure is sturdy enough to take it, provided the occasional tweaks are made in response to peaks.
"We will continue to take appropriate action to do our part to help ensure internet stability as this unprecedented situation continues to evolve. We are grateful for the role we play in helping deliver a sense of community and entertainment in these very trying times", he said.
Coronavirus has already left quite a mark on the world of gaming, where the E3 cancellation is merely a tip of the iceberg, so it's good to see that the digital side is ready. It's quite unfortunate that a disease would help the market's ever-growing migration to digital, but it certainly highlighted one of the practical advantages.