According to a year in review report published by SuperData, PlayerUnknown's Battlegrounds generated $712 million in revenue in 2017. The battle royale game managed to earn almost as much money as Overwatch and Counter-Strike: Global Offensive did combined.
PlayerUnknown's Battlegrounds came out of 2017 as one of the year's biggest hits. SuperData published its 2017 year in review report that highlights industry spending trends throughout various sectors.
"PlayerUnknown’s Battlegrounds was 2017’s breakout success, generating $712 (£512) million in revenue in just eight months", according to the site.
We could have figured out that PUBG was a giant success on our own, seeing how the game broke all of Steam’s concurrent player records, and has so far sold around 30 million copies. The millions of copies sold translate into the enviable revenue number PUBG racked up at the end of 2017.
During its first eight months in the wild, PlayerUnknown's Battlegrounds managed to earn $332 (£239) million more than Overwatch, which made $382 (£275) million. A close third is Counter-Strike: Global Offensive, which earned $341 (£245) million.PUBG's total revenue claims 12 percent of the entire PC platform revenue. Not shabby.
2017's top ten also had a non-multiplayer-focused game. Divinity: Original Sin 2 came in at number nine, with $85 million in the revenue bracket. GTA Online is still making money for Rockstar. The studio earned $118 million on the PC version alone.
PlayerUnknown's Battlegrounds' latest accomplishment came from the game's Xbox One version. In the two months PUBG has ben available for Xbox One, it managed to attract more than 4 million players. This is separate from the tens of millions of copies the game has already moved on PC.
You can read SuperData's year in review report here.