Mortal Kombat 11 has had a rough launch on PC due to lack of updates and not-so-good optimisation but one modder managed to uncap some more cinematic sequences in the game, inadvertently fixing cutscenes. Then his work got censored.
Mortal Kombat 11 runs in 60 FPS on PC only in combat, as intended apparently. This came to light when a modder, Endri Lauson, posted his work on Mortal Kombat 11 which allowed players to uncap frame rates for menus, intros, fatalities and the Krypt.
Uncapping the frame rate from the Krypt is arguably the biggest benefit of this mod since players have been experiencing a disruption of game flow by going into 60 FPS combat and 30 FPS Krypt exploration interchangeably in fairly short periods of time.
Menus became more responsive while intros and fatalities became smooth as silk, as you can see on the video above. Furthermore, the mod inadvertently fixed an issue where video and audio during the story mode cinematics could get desynchronised.
Endri has since a Media Fire download link on his Twitter, but players using it should be wary as NetherRealm Studios and Warner Bros. didn't comment on their stance about the mod yet. Therefore, it is currently unknown if they will start banning people who use it.
Mortal Kombat 11 Discord server did provide though, saying that modifying the game files is against Terms of Service which means any discussion of the mod will be removed and players using it could potentially be the target of "disciplinary action" which has not been defined yet.
NetherRealm have recently posted that patches across all platforms should be arriving soon, including the PC version. It will bring the balancing in line with that of the consoles and reduce Towers of Time difficulty.
There is no mention of uncapping the frame rates though and players who want to enjoy 60 FPS fatal blows, fatalities and other cinematic moments will either have to wait longer, maybe indefinitely or risk a potential ban by using Endri's mod.