Capcom have been showing off Monster Hunter: World's expansion Iceborne all over E3 and now producer Ryozo Tsujimoto, art director and executive producer Kaname Fujioka and director Daisuke Ichihara posted the first developer diary.
Even if you knew nothing about Monster Hunter: World - Iceborne, the name alone is enough to suggest you're not going to Hawaii, but Capcom made sure that there are warm locales too, such as the one in which the devs are splashing about.
"Hoarfrost Reach, as the name suggests, is quite cold. So we wanted to juxtapose the cold with a home base that provides a sense of warmth", they said, pointing out that you can splash water at other players, have meals, and chill in every sense of the word other than the literal meaning.
Iceborne's trailer introduces some new monsters, such as Fulgur Anjanath, which is a lightning-happy subspecies of Anjanath that wields lighting buffs, and Ebony Odogaron, which is a buffed up Odogaron.
The most notable monster in Iceborne's dev diary actually makes its return from the Monster Hunter: Generations, and we're talking about Glavenus, a fiery tail-wielding creature you can find towards the end of the diary.
As for the other novelties coming with Iceborne, Capcom already announced the new headquarters, Seliana and there's a new gathering hub as well.
Monster Hunter: World Iceborne developer ensured that the gathering hub has been designed to be as fluid as possible, while being as convenient as possible, which they described as "high usability for a much tighter experience".
There are some teamplay improvements coming with Iceborne, such as Squad Cards. "It allows people to check out various squads, and gives them time to decide which squad is the best for them", they said.
Monster Hunter: World's gameplay so far hinged on two difficulty levels - one for singleplayer and one for full squads, but now they've added a level specifically for duos, which should be especially convenient in scenarios where third player drops out.
Iceborne will come with a bunch of new Palico gadgets and your room's cosmetic overhaul, although checking out others' rooms is a feature that will come post-launch.
Monster Hunter: World players who've finished main quests will get access to the expansion's base mechanics. Playing Iceborne with others, however, will still require you to buy it.
Also coming with Iceborne are the new view mode coupled with camera-friendly gestures, and a bunch of other bells and whistles.
Monster Hunter: World - Iceborne launches on 06 September 2019 for PlayStation 4 and Xbox One, while the master race will have to wait until winter 2019.