In light of recent reports claiming Kingdom Come: Deliverance has lost 95 per cent of its playerbase since launch, Warhorse's head honcho Dan Vavra has taken to twitter to debunk these claims in a very argumentative manner - statistics.
Ironically enough, Vavra has spoken at length about these peculiar media manoeuvres when he took the stage on this year's Reboot. He pointed out that anonymous accusations made against Vavra himself often end up being declared as truth, mostly because he's rarely made aware they even exist.
It seems to have happened again as Wccftech's report of Kingdom Come: Deliverance losing 95 per cent of its playerbase has almost been mistaken for truth. Yep, this time around, Vavra happened to read it so - almost.
Vavra wrote that the article's usage of "dramatic" is a bit over the top, seeing as how Kingdom Come: Deliverance's drop seems pretty normal compared to other singleplayer titles. He even enclosed a graph, comparing Warhorse's game to Assassin's Creed: Origins and Far Cry 5, driving his point even further.
He goes on saying that instead of the reported 3,500 players, Kingodm Come: Deliverance had 5,000 two days ago and above 5,000 and 7,000 two days and two weeks ago, respectively. "Plus they got my name wrong", Vavra added.
Indeed, it seems to be the case of heavily biased and poorly constructed analysis of Kingdom Come: Deliverance's statistical data. After all, the game is a singleplayer title that was never intended to maintain the sort of numbers held by multiplayer titles in the vein of Fortnite and PUBG.
It's pretty ironic and most certainly quite frustrating for mister Vavra to have the entire ordeal happen right after he criticised it while on Reboot . At the time he said that he is rarely made aware of accusations, yet readily blamed for not responding, which is just ridiculous from whichever side you look at it.
Warhorse Studios' incredibly historically accurate adventure Kingdom Come: Deliverance launched on 13 February 2018 for PC, PlayStation 4 and Xbox One platforms.