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Former Bioware and Ubisoft devs working on Improbable's first RPG

Published: 07:32, 08 April 2019
picture showing improbable logo

Improbable, the company behind SpatialOS are working on their first game and it's going to be an online RPG. The game will be made by former Ubisoft, Capcom and Bioware devs. The project is helmed by former Bioware manager Aaryn Flynn.

It's safe to say that Improbable are pretty busy in the first few months of 2019. After a dispute with Unity Technologies and office expansions, Improbable have now finally revealed the first details about their debut project.

Improbable's game will not be an MMO, instead, the company is opting for an online RPG on a smaller scale. According to Improbable, the project is in the good hands of former Bioware, Capcom and Ubisoft staff.

At the moment, little is known about the game and the only bit of info we have is that Improbable Edmonton, Canada studio will work on the game. The studio is led by former Bioware general manager Aaryn Flynn, who also carries the same title in Improbable.

Flynn talked to GameInformer earlier this week about the project and said that the game will be build using Spatial OS and Epic Games' Unreal Engine.

Improbable CEO Herman Narula also dropped a few hints. He said that in order to make the RPG and multiplayer combination work flawlessly, the game will focus on the player agency rather than just having a prescribed world. Narula mentioned Neverwinter Nights' "player-generated and player-created" content as an example and something they look up to.

Well, it looks like Improbable gathered the right people for the job. You may know that Bioware is the creator of Neverwinter Nights and some of the staff that worked on the game are now with Improbable. Capcom staff also has experience with Monster Hunter while Ubisoft always put a bit of RPG in some of their franchises.

Automaton A slide on EGX Rezzed 2018 is showing how the Spatial OS works. Spatial OS

All in all, it good to see Improbable finally kicking off with the project after the issues with Unity. You may remember that the two companies parted ways earlier this year. In the mids of the dispute, Epic Games jumped in to team up with Improbable and transfer the devs from Unity to Unreal Engine.

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