Focus Home Interactive posted the patch notes for Hood: Outlaws & Legends that included some balance changes such as toning down the potential of assassination.
Balancing in Hood: Outlaws & Legends could be iffy at times with annoying situations where a player gets popped without the opportunity to fight back. The two main sources of these situations were stun locks and assassinations, both of which were nerfed in the latest patch.
Assassinations were annoying since these are basically one-shots where a player doesn't even have any counterplay unless a teammate counter-assassinates the attacker. With the latest patch, players will be able to interrupt these actions by simply attacking the would-be assassin. A certain damage threshold will need to be exceeded but as long as you are beating someone up, they won't be able to complete the act.
As for the stun locks, the devs are giving players counterplay through consistently dodging or blocking since doing this will reduce situations where stun locks would occur.
Overall, both of these changes should offer more depth to the game's combat but it remains to be seen if it will manage to retain the player base due to all the other jank involved.
Speaking of which, the update fixed some of these issues as well but also let players from EGS and Steam group up together which will significantly improve matchmaking.